﻿using Quartz;
using System;
using System.Data;
using System.Data.Common;
using MyCode.Project.Services;
using MyCode.Project.Infrastructure;
using MyCode.Project.Infrastructure.UnityExtensions;
using Microsoft.Practices.Unity;
using System.Reflection;
using MyCode.Project.Domain.Model;
using System.Collections;
using System.Collections.Specialized;
using System.Collections.Generic;
using System.Threading;

namespace MyCode.Project.ScheduleTask.Jobs
{
	public class CalculateStatusTypeJob : IJob
    {

        private IUserService _userService;

        public CalculateStatusTypeJob(IUserService userService)
		{
            _userService = userService;

        }


		public void Execute(IJobExecutionContext context)
        {
            _userService.CalculateStatusTypeTask();//定期更新会员的活跃状态和不活跃天数
        }
    }
}

